3.11 Case Study: AI and VR
Flying to the moon with the Apollo 11 crew or taking a city tour of Cologne at the beginning of the 20th century – these are just examples of what is possible through virtual reality.
Virtual reality (VR) has been a trendy topic for several years now and means complete immersion in the virtual environment, which usually happens detached from the real world. Special virtual reality glasses make this experience possible.
VR technology is also used in the field of (further) education. VR can be used there, for example, when employees are to learn new process steps on industrial machines. By using VR glasses, learning can be hands-on and at the same time, the risk of errors (injuries or application errors) can be reduced. VR applications can also be used in the classroom to make learning content even more tangible.
Recently, great strides have also been made to merge VR and AI into one form of technology.
Examples:
- In the tourism sector, interested people can use VR to see what awaits them at a particular resort; while AI software can take care of booking the trip. 👉 more information
- Researchers at the German Centre for Neurodegenerative Diseases (DZNE) see great potential in the combination of VR and AI for the early detection of Alzheimer’s disease. 👉 more information [GER]
The combination of VR and AI is still at an early stage. Therefore, we cannot give concrete examples of VET here yet. Instead, we want to show you another one. In the KoRa project, a work process-oriented mixed reality learning application is piloted to prepare learners for collaborative robotics. Mixed reality approaches are characterized by mixing the natural perception of the learner with a virtual perception. You can see what this looks like in the video.
Reflexion
VR technology is also suitable for (further) education. VR can be used there, for example, when employees are to learn new process steps on industrial machines. By using VR glasses, learning can be hands-on and at the same time, the risk of errors (injuries or application errors) can be reduced. VR applications can also be used in the classroom to make learning content even more tangible.
Activity
Could you imagine (regardless of costs etc.) using VR glasses in class or other settings for teaching and learning?
One thought on “3.11 Case Study: AI and VR”
Leave a Reply
You must be logged in to post a comment.
I do not think I will use VR glasses in my teaching at this time because of the cost.